STEAM (Science, Technology, Engineering, Art and Mathematics)
Curriculum Objectives
- To develop students’ habit of facing tasks/problems;
- To enhance students’ ability in constructing new knowledge through previous experience;
- To manage data for accomplishing tasks;
- To build up students’ sharing attitude within and between groups.
Curriculum Framework
In Junior School, we focus on cultivating students’ creativity and collaboration through hands-on projects. The contents covered from daily life science topics to simple mechanics with motors.
The school-based coding curriculum goes through all grades, from basic coding concepts to skills of creating an app to solve daily life problems.
In Middle School, we have intensive Digital Making projects by using programmable bricks and sensors that combine the skills of coding and mechanics into the solution to various tasks.
Implementation
During the STEAM lesson, students are encouraged to explore, try, observe, compare, reflect, remake, and share.
Assessment
The assessment will be project-based, while the performance of students will be assessed in 3 areas, including knowledge, skills and attitude.